Range: 0 - 1.0įFB throttle vibe freq mult="0.60000" // Scales actual engine frequency to force FFB vibration frequency. Range: -1.0 to 1.0įFB steer damper saturation="1.00000" // Saturation value to use for steering damper. Range: 0 - 1.0įFB steer damper coefficient="0.10000" // Coefficient to use for steering damper. Range: -1.0 to 1.0įFB steer friction saturation="1.00000" // Saturation value to use for steering friction. Lower values = steering force updated more frequently = lower frame rate.įFB steer friction coefficient="0.10000" // Coefficient to use for steering friction. How much of a factor the front wheel grip is on the steering weight.įFB steer update thresh="0.00000" // Amount of change required to update steer force/vibe (0.0 - 1.0). How much weight is given to tire grip when calculating steering force.įFB steer force grip factor="0.60000" // Range 0.0 to 1.0, recommended: 0.2 to 0.6. 0.0 to 1.0 = higher sensitivity, greater than 1.0 = lower sensitivity.įFB steer force input max="11500.00000" // Recommended: 11500 (-11500 if controller pulls in the wrong direction).įFB steer force output max="1.70000" // Maximum force output of steering force, recommendation 0.8 to 2.0įFB steer force grip weight="0.80000" // Range 0.0 to 1.0, recommended: 0.4 to 0.9. Lower values will smooth out the steering force, but will also add latency.įFB steer force exponent="1.00000" // Steering force output "sensitivity". Recommended: 0.5 to 1.0, 0.0 disables steering vibration.įFB steer vibe zero magnitude="0.01000" // Magnitude of steering vibration at 0mph (reference point).įFB steer vibe slope="0.00300" // Slope of line defining magnitude as a function of frequency (used with FFB steer vibe zero magnitude).įFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.įFB steer force average weight="1.00000" // How much weight is given to new steering force calculations each frame (0.01 - 1.0). Range 0.0 to 1.0.įFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.įFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis.įFB steer vibe freq mult="1.00000" // Controls frequency of steering vibration. My UserData/User/r ffb parameters are these: FFB Device Type="1" // Type of FFB controller: 0=none 1=wheel, 2=stick/custom, 3=rumble pad.įFB Effects Level="4" // Number of FFB effects to use: 0=No Effects, 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom.įFB Gain="0.71000" // Strength of Force Feedback effects. The car in the video its a R8 Gordini but you cant test it with any light car if you preffer. You can see a visual comparison between MMOS and Sim-plicity:
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